We design smart interfaces to make interaction with complex technology simple and humane.
During my education graphic design at the Rietveld Academy and media design MA at the Piet Zwart Institute, I started to use the computer as the tool to create other tools: other creative and enabling tools for other makers and designers.
And from only screen-based work, I slowly moved to more physical and ubiquitous computing: I am a co-founder of META (Making Electronic Thingies in Amsterdam) and I did the interface design for Fritzing.
We can assist your enterprise or startup with the complete process to develop your concepts into working prototypes: from consultancy, workshops and design management to streamline the early phases of the creation; to the development of web, OS X and iOS apps and applying finishing design touches informed by user feedback.
Allen & Overy's Employment contract
For the Dutch offices of the international law firm Allen & Overy we developed an iPhone app showcasing their standard employment contract. To author the content of this app and its non-linear navigation, a special backend was produced.
Photo Cloud Animation
Realtime animation of 500 photos
For a national conference, together with the photo-event bureau Limelights, we developed an animation in Quartz Composer on the GPU (Graphical Processor Unit) which used portrait photos of the 500 visitors of that conference. Because the animation had to play just 15 minutes after th…
Hardware prototype for talking plants
In commission of the Patching Zone we developed and produced a standalone prototype of the PlantasParlantes project. The breadboard design was converted to a more stable plant-stick object, with speaker, batteries and amplifier on board, while also keeping the product energy efficien…
The ultimate simple two-player game
Together with Rafaël Rozendaal we developed Finger Battle, a really simple two player game on the iPhone. The screen is divi…
Find a mirror, activate the flash and make a self portrait.
For the 5DaysOff festival 2011 in Amsterdam, together with Roel Wouters and Jonathan Puckey we developed a special photo app…
Interaction Design Guidelines & Patterns
From 2010 onwards, we’re working together with Albumprinter to enhance their design insight and improve the interactio…
The Ambassadors, an Amsterdam-based post-production studio, were already working on an iPhone app for their mobile showreel …
First prototype on the iPhone
For Layar we developed the first version of their innovative AR (Augmented Reality) browser on the iPhone platform. This ver…
Fritzing is a software application to help designers, artists and other makers make document, prototype and produce their ow…
A flock of Balloon Robots
Developed during the Victorian Circus workshop, together with swummoq's Niels Wolf we made a fleet of little robots that visu…
For the final exam project of my BA at the Rietveld Academy, I developed an interactive installation in which to visitor cou…
All caps font for an AKIRA poster
For a screening of AKIRA and a mini-lecture about this fantastic animation movie on the Rietveld Academy, we made a silkscr…
Interactive Initiable Waves
This was an interactive project which was distributed on 3,5” floppy disks, as a lot of art projects were distributed …