We build prototypes early and often to experience users’ expectations hands-on
We research, design and prototype innovative software, products and systems. To perform reality checks and probe the feedback of users throughout the creative process, we make quick prototypes, play with them and let users experience these innovations for themselves. The prototype is the kernel of our informed design process.
From our laboratory and studio in the center of Amsterdam, we organize, develop, test and analyze multiple iterations of our projects. This continues feedback informs and inspires the design. The agile, user-centric design approach guarantees us that we’re working on real solutions for real people.
Turn every table into an Interactive Social Surface
TableViewer is a research project into accessible and familiar interfaces for a multi-touch surface ambient computer. The hardware of the TableViewer is currently in its 3rd iteration. Software for the TableViewer is constantly being tested and prototyped.
Creating graphs collaboratively
Branchpad will be a collaborative network graph drawing tool. The base elements of a graph, a node (box) and an edge (arrow), can represent a rich semantic world of objects and connection, from e.g. of materials and processes or of persons and connections. Branchpad will allow the us…
Non-linear audio editing and playback
As final exam project for the MA at the Piet Zwart Institute (PZI), a non-linear audio editing and playback tool was developed. The edit-suite of Intellistener let the listener create cross-links between different segments of different spoken word audio tracks: e.g. dialogue 1. in ra…
Write On Wall
Digital graffiti on a glass wall
“Make your mark on your social network, not in the social network.” For the Social Dev Camp 2010, together …
Throwing balls at your network friends
For the Social and RFID HackersCamp @PICNIC 2009 we designed, play-tested, developed and built a cockshy (ball throwing) fai…
Brake light for bikes
Started as an example project to demonstrate the use of an Arduino shield as sustainable sketch, the BikeBrakeLight was desi…
Mario Cart goes physical
Two players race each other with two radio-controlled carts, both featuring a plastic bath duckling. The two players use a w…
Concepted, drafted, designed, developed and deployed in just five days, the iTea installation made its debut during the PICN…